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- On Wed, 31 Jan 1996, Andrew Hofman <andyh@erinet.com> wrote:
- >>J> <sigh> We already have a renderer: why would you want to do
- >>J> a screen capture?
- >>J>
- >>J> *** ** jeric@accessone.com
- >>
- >>1) Save time (specially w/multitasking)
- >>2) Avoid camera distortions.
- >>
- >>Gonzalo Garramuno
- >
- >The thing is, actually rendering a flattened output means I automatically
- >have a nice, solid white (or whatever color you choose) filled area I can
- >begin to work with in a paint program.
-
- Thanks Andy. Although I knew reasons to use a screen grab rather than
- a render, frankly I think too much time is spent running down little utilities
- to do silly tasks when we already have the tools. (And of course, on the PC you
- can always use the PRNTSCRN key.)
-
-
- > Say, for example, I need to do
- >artwork for all the different panels of a fighter plane. I can simply make
- >everything else black and render each panel seperately. A little more work
- >up front, but far less compared to sorting out a wireframe screen capture
- >with every blasted polygon showing.
-
- Indeed. And >I< for one do not find it unduly laborious to back the
- camera up a ways and put on a long lens.
-
- >Andy Hofman
-
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